Can 356p Upscaling Revolutionize Ray Tracing Performance?
The Extreme Upscaling Experiment
Struggling to run ray tracing without a top-tier GPU? I've analyzed groundbreaking testing that pushes DLSS to its limits. When Cyberpunk 2077 was rendered at just 634×356 resolution (33% of 1440p) then upscaled with Nvidia's DLSS Ultra Performance mode, frame rates skyrocketed to 226 FPS on an ASUS RTX 5080. This reveals a potential path for budget gamers to experience advanced graphics like path tracing - if you can tolerate certain visual compromises. The test rig used an ASUS OLED 480Hz display with all settings on high except ray tracing initially disabled.
Why This Matters for Mainstream Gamers
The video demonstrates a critical tradeoff: dramatically lower internal resolution enables playable frame rates with demanding features enabled. At native 1440p without DLSS, the game ran at 115 FPS. Dropping to 356p with DLSS upscaling nearly doubled performance. More significantly, enabling path tracing + ray tracing at this resolution still yielded 179-180 FPS. This proves mid-range GPUs supporting DLSS 3.5 could deliver previously unattainable experiences through aggressive upscaling.
Technical Breakdown: Methodology and Results
Test Parameters and Workflow
The experiment followed a controlled process:
- Baseline: Cyberpunk 2077 at 1440p native, high settings (no ray tracing)
- Upscaling Phase: Enabled resolution scaling at Ultra Performance preset (33% render resolution)
- Ray Tracing Test: Activated path tracing + ray tracing reconstruction
- Performance Boost: Combined DLSS Frame Generation for maximum FPS
Key hardware included:
- ASUS ROG Swift OLED 480Hz monitor
- ASUS RTX 5080 GPU
- Full ASUS-component PC build
Visual Quality vs. Performance Tradeoffs
| Configuration | Resolution | FPS | Visual Quality Notes |
|---|---|---|---|
| Native Rendering | 2560×1440 | 115 | Crisp details, no artifacts |
| DLSS Ultra Perf | 634×356 | 226 | Noticeable blurring, shimmering textures |
| + Path Tracing | 634×356 | 180 | Improved lighting, persistent upscaling artifacts |
| + Frame Gen | Upscaled 4K | 400 | Smoother motion, native-like fluidity |
Critical finding: Enabling DLSS Frame Generation after upscaling propelled performance to 400 FPS while rendering at just 101p internally. The video shows motion clarity compensates for static image softness during gameplay.
Practical Applications and Limitations
When to Use Extreme Upscaling
This approach shines in specific scenarios:
- Competitive gaming: Prioritize 300+ FPS in esports titles
- Old GPU ray tracing: Experience path tracing on RTX 30-series cards
- High-refresh displays: Maximize 240Hz+ monitor potential
However, avoid Ultra Performance mode in open-world games with fine details (e.g., foliage-heavy scenes). Artifacts become pronounced when rendering complex particles at sub-720p resolutions.
Implementation Checklist
For viable results:
- Enable DLSS Ultra Performance in NVIDIA Control Panel
- Set in-game resolution to target output (e.g., 1440p/4K)
- Activate DLSS Frame Generation after setting base resolution
- Disable motion blur - exacerbates upscaling artifacts
- Balance RT settings: Start with medium ray tracing
The Future of Accessible High-Fidelity Gaming
The experiment reveals an unexpected paradigm: 1080p may become the new "minimum" resolution as AI upscaling advances. Nvidia's DLSS 4 (leaked to use pixel-temporal hybrid reconstruction) could further reduce artifact visibility. I predict future GPUs will focus less on native rendering and more on AI-assisted pipelines, making techniques tested here mainstream.
Essential Tools for Budget Gamers
- Lossless Scaling ($4 Steam): Applies DLSS-like algorithms to any game
- DLSS Tweaks (GitHub): Unlocks hidden presets for better image quality
- RTX Remix (Beta): Adds path tracing to classic games via AI upscaling
Conclusion: A Viable Path for Mainstream Ray Tracing
Aggressive resolution scaling with DLSS transforms low-cost hardware into capable ray tracing machines. While 356p introduces visible artifacts, the 400 FPS performance with path tracing enabled makes this tradeoff worthwhile for competitive and high-refresh scenarios. As the video proves, you don't need native 4K to experience next-gen graphics.
Will you try extreme upscaling in your favorite game?
Share your target title below - I'll analyze the most requested game in a follow-up!