Friday, 6 Mar 2026

Scratch Game Setup: Backgrounds & Sprites Guide

Customizing Your Scratch Game Environment

Scratch's interface can overwhelm new users. The stage area (right), coding blocks (left), and scripting workspace (center) form your development environment. Replacing the default cat sprite is your first critical step - right-click it and select delete. This clears your workspace for genuine game creation.

Preparing Your Game Background

Click the stage icon below the preview window. Navigate to the Backgrounds tab and either:

  1. Paint manually: Use the built-in editor for simple scenes like seabeds with seaweed
  2. Import images: Click Import > Browse to use custom graphics (e.g., underwater scenes)

Important copyright note: Only use self-created images or royalty-free assets. I recommend OpenGameArt.org for beginner-friendly resources. Save frequently using File > Save As and organize all assets in a dedicated folder - this prevents lost work later.

Adding and Customizing Sprites

Click the sprite icon (below stage) to open the library. Filter by category like "Animals" and select your character. Size adjustment is crucial for gameplay balance:

  • Use the shrink/grow buttons (top toolbar)
  • Ideal sizes: 30-50% of stage height for main characters
  • Avoid oversized sprites that cause visual clutter

Advanced Sprite Configuration

Import multiple costumes via the Costumes tab:

  1. Click Import > Choose alternate character poses
  2. Name each costume clearly (e.g., "shark_closed_mouth")
  3. Use sequential costumes for animation effects

Pro tip: Create sprite variations before programming. Having "shark_mouth_open" and "shark_mouth_closed" costumes enables bite animations later.

Essential Setup Workflow

Follow this checklist before coding:

  1. Delete default sprites
  2. Set permanent background
  3. Import main character sprite
  4. Adjust sprite size
  5. Add minimum two costumes
  6. Save project with descriptive name

Recommended naming convention: GameName_Date_Version (e.g., SharkAttack_Jan2024_v1). This practice helps track iterations.

Optimization Considerations

  • Performance: Large images slow games. Resize graphics to under 1024x768 pixels
  • Aesthetics: Maintain consistent art style between backgrounds and sprites
  • Organization: Create "assets" subfolder for all imported files

Beyond Basic Setup

While this tutorial covers fundamentals, advanced developers should consider these enhancements:

  1. Layered backgrounds: Use multiple backdrops for parallax effects
  2. Sprite families: Create enemy groups using clone functionality
  3. Dynamic elements: Add animated scenery (e.g., moving seaweed)

Which setup step do you find most challenging? Share your experience in the comments - your input helps us improve future tutorials.

Free Resource: Scratch's official asset library (scratch.mit.edu/developers) offers 200+ certified CC0 assets.